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TH3 C0D3

Recommended for 2-6 Players. Difficulty Rating 8.2

Cambridge, Massachusetts - January 23, 2015 

“Nitr0,” heard the name? If you haven’t, you’re about to learn. In fact, all of America might soon find it plastered across their TV screens. Nitr0 is the world’s greatest hacker, he’s successfully completed over 300 cyber crimes, yet the FBI doesn’t have any leads to his identity. Early this morning a video was received at FBI Headquarters in Washington D.C. Nitr0 informed the Bureau of his plan to release a virus that will drain 100 million United States bank accounts of over $75 billion.

You are FBI Agent Alex Vargas, a fresh face in the Cyber Crime Unit. Fueled by optimism and a need for success, you determine that taking down Nitr0 would be the best way climb the ladder to the top. You’ve received an anonymous lead, apparently Nitr0 has been tracked to an apartment in Cambridge. It’s a long shot, but it’s the only thing you’ve got.

You arrive outside and discover what looks to be an average American college apartment. A powerful clack comes from the door, it’s been sealed shut. The television turns on and Nitr0 himself appears on the screen. He tells you that he was the one who tipped you off about the location, he’s setting you up and in one hour the FBI will trace everything back to you in this apartment. The realization is setting in, the biggest virtual heist in history is about to be pinned on you.

You know that Nitr0 always provides a kill code for every crime in case things go awry. You must find that code, kill the program and escape within the hour. So you don’t take the fall for the biggest crime in American history.

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Shanghaied

Recommended for 2-6 Players. Difficulty Rating 9.1

Hong Kong, December 26, 1848. 

You have been relaxing in Hong Kong harbour celebrating Christmas and a friendly man has befriended you and started to buy you drinks. That is the last thing you remember that night.

The next day you wake aboard the huge 3-masted 800-ton Chinese ship called the Keying that has set sail on the arduous and risk filled journey to the United States and Britain around the perilous Cape Horn.

You quickly realize that you have been fooled by the King of the Crimps, Joseph "Bunko" Kelly and forcefully drafted to work with the ships company of 12 British and 30 Cantonese sailors.

Ahead lies months, if not years, of dangerous, unhealthy, unsanitary conditions with little hope of pay. After weeks on the open sea, an impending storm drives the ship to seek refuge on a small island known to the locals as Samui.

While in the ship’s mess hall, you start to hear a familiar sea song: “Way ay up she rises, way ay up she rises, way ay up she rises early in the morning.” The crew is starting to prepare the ship to set sail!

Looking around the room, you make eye contact with a few of your shipmates, everyone quickly realizes, now is your only chance to escape! The Keying will set sail again in an hour as the tide waits for no man.

Your Captain, Charles Alfred Kellett, is no fool and it will not be easy to escape for he has rigged many obstacles.

The risks are high. If caught, you face a lifetime of punishment or worse, you could be hanged! The next 60 minutes will change your life forever.

You and your shipmates, must solve the clues, answer the riddles, find the hidden map, and get off the ship. Leave no stone unturned and above all, don’t forget to watch the clock for time is of the essence! Do you have what it takes to escape the clutches of Captain Kellett?

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Arizona Shootout

Recommended for 2-6 Players. Difficulty Rating 8.1

Tombstone Arizona, October 26 1881.

It’s 2:55 in the afternoon, you, Wyatt Earp, and three other marshals are sitting inside the O.K. Corral Saloon discussing the latest series of crimes that are blamed on the local cowboy outlaws. This group of outlaws are known for their violent criminal history. You and the other lawmans have had several previous confrontations with this group.

While, you, your brothers Virgil and Morgan, and your best friend Doc Holliday are devising a plan to round up the cowboy outlaws, the townspeople start screaming. Immediately, you all know something bad is about to happen.

Looking out from the window of the saloon, you see 5 outlaws riding into town on their horses and heading toward the saloon, including the notorious Billy Clanton and Frank McLaury.

When Billy and Frank draw their pistols, you know it is going to be a fight for your life. You draw and fire in defence of your own life, the lives of your brothers, and Doc Holliday. In a cloud of dust and gun smoke, chaos ensues. You shoot your gun until you run out of bullets!

The whole shoot out takes only 30 seconds - the most terrifying 30 seconds of your life! After the dust settles, 3 bodies lay in front of you. Quickly, you notice two of your people are injured but the rest are unharmed. The marshals have won the fight!

However, there is some bad news: the other 2 outlaws are no where to be found. The marshals must quickly identify who has been shot and who is on the run. You will have 60 minutes to complete this task or the 2 outlaws will surely escape to Mexico!

Find the clues, solve the puzzles, pick the locks, find the names of the guilty suspects and get out of the saloon within the hour.

Rely on your intuition, have confidence in your team and leave no stone unturned! Remember, as you always say: “Fast is fine, but accuracy is everything. In a gunfight… you need to take your time in a hurry!” Do you have what it takes to complete your mission?

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Budapest Express

Recommended for 2-6 players. Difficulty Rating 8.8

Central Europe, February 25th 1931.

Onboard the famous trans-European Budapest Express, you are with Karine Peaufiner, a famous French detective from Paris. You are traveling to Budapest to meet with other detectives showcasing the latest developments in crime scene forensics.

It is nighttime and you are passing slowly through the heart of Europe during a heavy snowstorm. You are reviewing case notes in your cabin with Karine and your colleagues. Suddenly there is a knock at the door, it is the train manager. He looks worried and asks you to come quickly to the First Class dining coach.

When you arrive, you see a man slumped over a restaurant table. He was Sir Clarence Hayden and he has been murdered!

The manager informs you that in one hour the train will stop at the next station, if the killer hasn’t been apprehended, they will be free to escape into the night and get away with this horrible crime!

Your reputation as brilliant detectives precedes you, he asks you to solve the crime so the murderer can be caught and brought to justice. You’re able to narrow down 5 suspects who were seen in the dining car around the time Sir Clarence was murdered.

Moving through the cabins and gathering evidence, the killer knows you are hot on their trail and has decided you are their next target. With you out of the picture they would be free to escape when the train stops.

Solve the riddles and puzzles, gather the evidence and solve the murder before it’s too late!

Do you have what it takes to find the killer before they find you? Time is of the essence!