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Mansion Murder

Difficulty Rating 8.1

Scottish Highlands; New Year’s Eve, 1999.

You are Robert Montgomerie, the only remaining direct heir to the Kildermorie Estate and the Montgomerie family fortune. You’re attending a family gathering, hosted by your Grandfather, Hugh ‘Monty’ Montgomerie, the 9th Earl of Kildermorie to celebrate the dawn of the new Millennium.

As the guests raise a toast, a scream fills the air…Your Grandfather is found dead in the library - and it looks like MURDER!

Suddenly, you’re bundled into the Drawing Room and the door is locked. Confused, you bang on the door and call for help until it dawns on you... that as the direct heir, all fingers are pointed at you! You realize you’ve been framed! But who would want to kill your Grandfather… and why?

You overhear the Police being called, but know that, as the Kildermorie Estate is hidden deep in the Scottish Highlands, it will take them 60 minutes to arrive.

The only evidence that proves your innocence is hidden in the Mansion...

For centuries, the Montgomerie family assigned a single gatekeeper to its secret family history. The Earl’s sudden demise means he can no longer pass-on these secrets, but the wise old man ensured there was sufficient evidence, hidden throughout the family residence, should anything unexpectedly happen to him!

What he didn’t anticipate is you’d need to uncover these secrets in only 60 minutes!

Will hidden clues reveal distant family secrets? Can you gather enough evidence and piece the story together to prove your innocence? And the biggest challenge of all... is it even remotely possible to solve the mystery before the clock strikes 12?

Success means freedom, fortune and saving the future of your family...

Failure means a life behind bars…..

Do you have what it takes to find the family killer before you are framed and lose your inheritance? Time is of the essence!

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Shanghaied

Difficulty Rating 8

Hong Kong, December 26, 1848.

You have been relaxing in Hong Kong harbor celebrating Christmas and a friendly man has befriended you and started to buy you drinks. That is the last thing you remember that night.

The next day you wake aboard the huge 3-masted 800-ton Chinese ship called the Keying that has set sail on the arduous and risk filled journey to the United States and Britain around the perilous Cape Horn.

You quickly realize that you have been fooled by the King of the Crimps, Joseph "Bunko" Kelly and forcefully drafted to work with the ships company of 12 British and 30 Cantonese sailors.

Ahead lies months, if not years, of dangerous, unhealthy, unsanitary conditions with little hope of pay. After weeks on the open sea, an impending storm drives the ship to seek refuge on a small island known to the locals as Samui.

While in the ship’s mess hall, you start to hear a familiar sea song: “Way ay up she rises, way ay up she rises, way ay up she rises early in the morning.” The crew is starting to prepare the ship to set sail!

Looking around the room, you make eye contact with a few of your shipmates, everyone quickly realizes, now is your only chance to escape! The Keying will set sail again in an hour as the tide waits for no man.

Your Captain, Charles Alfred Kellett, is no fool and it will not be easy to escape for he has rigged many obstacles.

The risks are high. If caught, you face a lifetime of punishment or worse, you could be hanged! The next 60 minutes will change your life forever.

You and your shipmates, must solve the clues, answer the riddles, find the hidden map, and get off the ship. Leave no stone unturned and above all, don’t forget to watch the clock for time is of the essence! Do you have what it takes to escape the clutches of Captain Kellett?

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Arizona Shootout

Difficulty Rating 7.2

Tombstone, Arizona, October 26, 1881.

It’s 2:55 in the afternoon, you, Wyatt Earp, and three other marshals are sitting inside the O.K. Corral Saloon discussing the latest series of crimes that are blamed on the local cowboy outlaws. This group of outlaws are known for their violent criminal history. You and the other lawmen have had several previous confrontations with this group.

While, you, your brothers Virgil and Morgan, and your best friend Doc Holliday are devising a plan to round up the cowboy outlaws, the townspeople start screaming. Immediately, you all know something bad is about to happen.

Looking out from the window of the saloon, you see 5 outlaws riding into town on their horses and heading toward the saloon, including the notorious Billy Clanton and Frank McLaury.

When Billy and Frank draw their pistols, you know it is going to be a fight for your life. You draw and fire in defence of your own life, the lives of your brothers, and Doc Holliday. In a cloud of dust and gun smoke, chaos ensues. You shoot your gun until you run out of bullets!

The whole shoot out takes only 30 seconds - the most terrifying 30 seconds of your life! After the dust settles, 3 bodies lay in front of you. Quickly, you notice two of your people are injured but the rest are unharmed. The marshals have won the fight!

However, there is some bad news: the other 2 outlaws are no where to be found. The marshals must quickly identify who has been shot and who is on the run. You will have 60 minutes to complete this task or the 2 outlaws will surely escape to Mexico!

Find the clues, solve the puzzles, pick the locks, find the names of the guilty suspects and get out of the saloon within the hour.

Rely on your intuition, have confidence in your team and leave no stone unturned! Remember, as you always say: “Fast is fine, but accuracy is everything. In a gunfight… you need to take your time in a hurry!” Do you have what it takes to complete your mission?

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Budapest Express

Difficulty Rating 8

Central Europe, February 25th 1931.

Onboard the famous trans-European Budapest Express, you are with Karine Peaufiner, a famous French detective from Paris. You are traveling to Budapest to meet with other detectives showcasing the latest developments in crime scene forensics.

It is nighttime and you are passing slowly through the heart of Europe during a heavy snowstorm. You are reviewing case notes in your cabin with Karine and your colleagues. Suddenly there is a knock at the door, it is the train manager. He looks worried and asks you to come quickly to the First Class dining coach.

When you arrive, you see a man slumped over a restaurant table. He was Sir Clarence Hayden and he has been murdered!

The manager informs you that in one hour the train will stop at the next station, if the killer hasn’t been apprehended, they will be free to escape into the night and get away with this horrible crime!

Your reputation as brilliant detectives precedes you, he asks you to solve the crime so the murderer can be caught and brought to justice. You’re able to narrow down 5 suspects who were seen in the dining car around the time Sir Clarence was murdered.

Moving through the cabins and gathering evidence, the killer knows you are hot on their trail and has decided you are their next target. With you out of the picture they would be free to escape when the train stops.

Solve the riddles and puzzles, gather the evidence and solve the murder before it’s too late!

Do you have what it takes to find the killer before they find you? Time is of the essence!

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Lost City

Difficulty Rating 7.6

South American Jungle, 2015

Archibald Tucker was one of the greatest explorers of the 1930s. His tales of adventure were known the world over and his prized journal documented every adventure. While exploring an abandoned temple in The Lost City, he uncovered a treasure so rare, no man alive had seen it! A sudden gust of wind slams the temple door shut - sealing Tucker and his journal inside! Both were never seen again.

Your team of treasure hunters decide it’s time to finish Tucker’s quest. Armed with the latest technology, your research points you to the exact whereabouts of the lost journal which holds the secrets to finding the treasure. In your backpacks you’ve brought all the materials essential for your adventure! You approach the temple confidently, but once inside angered spirits awaken and deem you unworthy of the riches held within.

As a test, they grant you 60 minutes to prove your worth. You must work logically, interact with everything you find and solve puzzles to uncover the treasure! If you fail, the door will be sealed once more and you will surely perish!

Can you locate the journal, find the treasure and escape the temple before it’s too late? Time is of the essence!

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Narco

Difficulty Rating TBD This game is for adults, minimum recommended age 15.

South America 2015.

An old school friend, Lewis Salinger, has tracked you all down through Facebook and invites you on a holiday of a lifetime. You can see by his Facebook profile that he has amassed incredible wealth since leaving school and you’re excited at the prospect of the trip.

The invite promises a week you will never forget including picking you up on his private jet and flying you to meet him at his mansion in the Caribbean. However when you get there, your trip turns into a nightmare. Unbeknown to you, the plane is not travelling to the Caribbean at all, but a private landing strip somewhere in South America.

On arrival at the mansion, Lewis explains the purpose of your trip and it is not a holiday. It soon becomes apparent that his enormous wealth has not been amassed through legal means. Matters soon turn horribly wrong when your friend explains the REAL purpose of your trip.

Promising enormous wealth, he wants you to return to the US with some suitcases he has packed for you. That’s all. No risk he says. In return he will give you (each) a million dollars in cash. No questions asked.

His private jet is being prepared for the return journey to the US and will be leaving in one hour. Panic sets in when he gives you an evil look and says:

“I’m sorry, but as you’ve come this far, I cannot give you a choice. I appreciate your understanding…”.

At that, you are moved at gunpoint into a secure section of the house where you will be prepared and groomed for your return journey. With panic set in you realize you cannot be a part of this evil plan and must effect your escape within the hour.

The high security section of the mansion is designed to keep people in, but if you don’t escape you know you run the risk of becoming part of a dangerous drug cartel and could face a life behind bars if caught.

You soon realize there’s enough evidence to capture the drug lord once and for all - if you could deliver that evidence to the police back in the US, you could be heralded a hero forever. Act quickly to gather evidence and escape the mansion.

You only have one hour before your fate is sealed forever! Will you choose to turn the drug lord in? Or will you become an important member in his operation? The choice is yours to make, and time is of the essence!

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